and Animation teams
Removing inefficiency and distractions to allow artists to focus on their craft is one of our core tenets that drives innovation. PoseVR is an experimental project established to demonstrate the potential of VR as a tool to pose and animate CG characters.
A multidisciplinary team composed of engineers and animators developed and tested PoseVR to invent a functioning, posable rig in VR and to test assumptions on design and workflow. This informed us how to expand our current workflows while also showing the benefits and potential of VR for our future animation toolsets.