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Production Technology

Software Engineering, Rendering

The Rendering Team is responsible for authoring and maintaining our in-house renderer, Hyperion.

Meet Matt

What do you do in your role?

As part of that team, I write software programs to render the realistic-looking materials that are unique to every film, like fur in Zootopia or water in Moana. The most satisfying aspect is to design software tools that achieve next-level realism as well as delivering art-directability, enabling the filmmakers to realize their vision, which is essential to our storytelling and unique aesthetic.

What brought you to Disney Animation?

Tangled! I don’t think I will ever get tired of it.